Children's Science Fiction Novels Codexery

Alien Secrets

A children's sci-fi novel about a girl and an alien seeking a stolen artifact.

Alien Secrets

Alien Secrets, a children's science fiction novel by Annette Curtis Klause, debuted in 1993. WorldCat reports the book is available in more than 1,400 libraries. The story centers on Puck, a 13-year-old human girl who is headstrong and opinionated. After being expelled from a boarding school on Earth, she travels to the alien planet Aurora, where her parents—xenoanthropologists studying the native Shoowa—are waiting. On the spacecraft Cat's Cradle, Puck befriends an alien named Hush, who is searching for a stolen sacred artifact important to his people. Together, they become involved in a mystery involving lost objects, ghosts, and murder. Kirkus Reviews called the novel "great fun," praising Klause's writing and her handling of the plot. Publishers Weekly gave a mixed review, commending the depiction of Hush's culture but noting that the plot takes too long to build suspense and then rushes through key moments. AudioFile reviewed the audiobook, narrated by Christina Moore, noting that her reading adds excitement and urgency to the interstellar crime story. The book won the 1994 Maine Student Book Award and the 1995 Texas Bluebonnet Award.

author
Annette Curtis Klause
published
1993
genre
Children's science fiction
awards
1994 Maine Student Book Award, 1995 Texas Bluebonnet Award
libraries
Over 1400 (WorldCat)

Lore & Background

The story follows Puck, a 13-year-old human female expelled from a boarding school on Earth, traveling to the alien planet Aurora to join her xenoanthropologist parents studying the native Shoowa. Aboard the spacecraft Cat's Cradle, she befriends an alien named Hush, who is searching for a sacred artifact stolen from him. Together they become immersed in a mystery involving lost objects, ghosts, and murder.

Reader's Guide

Alien Secrets received mixed critical reception. Kirkus Reviews called it 'great fun,' praising Klause's writing skills and her handling of the plot 'with admirable aplomb,' as well as her creation of memorable characters and suspenseful scenes. Publishers Weekly offered a more mixed review, praising Klause's 'extraordinary job of imagining Hush's culture and his pain at having lost the artifact,' but criticizing the plot and pacing: 'It takes Klause almost half the novel to establish all the plot points needed to generate real suspense, and after that leisurely set-up, the author moves too quickly, blurring details and trampling on what could have been exquisite moments.' Locus and Science Fiction Chronicle also reviewed the novel. The audiobook, narrated by Christina Moore, was reviewed by AudioFile, which noted that 'Moore's emphatic reading provides a current of excitement and urgency in this tale of interstellar crime and sabotage.' The novel's significance lies in its recognition by two state-level student book awards, indicating its appeal to young readers, and its presence in over 1400 libraries.

Did You Know?

The Game That Was Real

Zack Lightman is a high school senior known for getting into trouble, but he is also one of the world's top players of Armada, an online combat flight simulation in which the Earth Defense Alliance battles extraterrestrial invaders. His ordinary life shatters when he spots a ship outside his classroom window that resembles a Sobrukai Glaive from the game. He then pores over his late father Xavier's notebooks, which outline a conspiracy theory weaving together pop culture touchstones—Star Wars, Flight of the Navigator, The Last Starfighter, Ender's Game—around alien invasions and military simulations. At his part-time job at a video game shop, his boss Ray surprises him with a fancy new controller as an early graduation gift. When Zack attempts a special mission involving a weapon called the Icebreaker, the Earth team fails. The following morning, a shuttlecraft bearing the EDA logo lands at his school, and Ray reveals the truth: the EDA is real, the aliens from Europa are genuine, and Armada has been used to identify and train skilled pilots for drone ships defending Earth.

Critical Reception Versus Commercial Success

Armada debuted at number four on the New York Times bestseller list and remained there for five weeks, yet critical reception was largely unfavorable. The Washington Post labeled the novel an exercise in nostalgic narcissism, while The Boston Globe, though calling it screenplay-ready, dismissed it as a tedious exercise in nostalgia and sci-fi cliché and the worst sort of nerdy wish-fulfillment fantasy. The Globe and Mail faulted the book for predictable plotting and characters, arguing its pop culture references accomplished nothing beyond reminding readers of other works. Io9 offered a more tempered assessment, calling it mostly worthwhile and perfectly suited for the cinema while noting it fell short of expectations. The Verge found it a pretty fun ride but criticized the lack of character depth. Slate was harshest, describing it as a book-length love letter of cultural hyperlinks containing no meaningful content and saying it embodied everything wrong with gaming culture. In 2018, podcasters Michael J. Nelson and Conor Lastowka devoted an episode to analyzing and critiquing the novel.

The Sodality and the True Stakes

The novel's climax reveals that the entire Europan invasion was orchestrated as a test by the Sodality, a galactic community of civilizations. After the first wave devastates the EDA's Moon Base Alpha—killing recruits Chen and Milo—Zack and his father Xavier theorize that the aliens could have easily annihilated humanity but instead gave them opportunities to fight back. They discover that a probe sent to Europa decades ago by Richard Nixon was actually a nuclear bomb, meaning Earth had struck first and initiated the war. When a second Icebreaker is deployed to destroy Europa, Xavier sacrifices himself to delay the weapon. Zack then activates his drones near Europa to defeat the escorts, including Admiral Vance, and destroy the Icebreaker, preventing mutually assured destruction. An icosahedron emerges from Europa, identifying itself as the Emissary, a machine created by the Sodality. It declares Earth has passed its test, and Zack accepts membership on behalf of humanity—though he remains suspicious of their motives. The third wave of alien ships arrives to aid survivors and restore the planet, sharing Sodality technology with Earth.

Production, Narration & Author Traditions

Published on July 14, 2015, by Crown Publishing Group, a division of Penguin Random House, Armada continues a pattern Cline established with his debut novel Ready Player One. Wil Wheaton, who narrated the audiobook of Ready Player One, returned to perform the Armada audiobook as well, lending his voice to the story of Zack Lightman and his unlikely path from troubled teenager to ambassador of the Sodality. Cline also maintained his tradition of reader engagement by holding a video game contest to celebrate the paperback release of Armada, mirroring what he had done for Ready Player One. Readers could play a web browser version of Phaëton as part of the promotional event. The novel's commercial success—reaching the New York Times bestseller list—stands in notable contrast to its critical reception, suggesting that Cline's connection with gaming and pop culture enthusiasts remained strong even as literary critics found the work lacking in depth and originality.

Frequently Asked Questions

What is Alien Secrets and who wrote it?

Alien Secrets is a children's science fiction novel published in 1993 by author Annette Curtis Klause. It tells the story of a teenage girl who teams up with an alien companion to track down a stolen sacred object.

Who is the main character in Alien Secrets?

The novel follows Puck, a 13-year-old girl who is described as headstrong and opinionated. After being expelled from a boarding school on Earth, she boards the spacecraft Cat's Cradle to catch up with her parents on an alien world.

What is the central plot of Alien Secrets?

Aboard the ship Cat's Cradle, Puck befriends an alien named Hush who is desperate to recover a stolen artifact that holds deep spiritual significance for his people. Their joint search drags them into a larger mystery on the alien planet Aurora.

Where does Alien Secrets take place?

Much of the action unfolds on Aurora, an alien planet where Puck's parents work as xenoanthropologists studying the indigenous Shoowa. The voyage to Aurora aboard the Cat's Cradle serves as an important early setting as well.

What awards and library presence does Alien Secrets have?

The book received the 1994 Maine Student Book Award and the 1995 Texas Bluebonnet Award. According to WorldCat, it is stocked in more than 1,400 libraries around the world.

More in Children's science fiction novels 1-24

Spotted an error? Know more?

This is a living reference — every entry is fact-audited, and reader corrections feed straight into our audit queue. Suggest an edit · See this site's audit record

Comments

Loading…
Open in the interactive codex →